![]() ![]() The Tool Age in Age of Empires, Feudal Age in Age of Empires II, and Classical Age in Age of Mythology all cost a similar amount to advance to (400 to 500 food), provide access to military buildings capable of producing archers and cavalry as well as infantry, allow for the creation of warships, and are when more of a game's technologies become available.The Stone Age in Age of Empires and the Dark Age in Age of Empires II both severely limit the player's options, only allowing for the creation of four units: Villagers, a basic infantry unit from the Barracks, a ship capable of fishing, and one other non-combat boat.In several games, especially those prior to Age of Empires III, there are certain trends regarding Ages.Commerce Age (Colonial Age prior to the Definitive Edition)Īge of Empires Online returns to the Antiquity of Age of Empires and Age of Mythology, but in a more casual way.Īge of Empires IV returns to the Middle Ages of Age of Empires II in a new way. ![]()
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